2012年2月28日星期二

Post 2 “interactive services and entertainment”


In Lecture 4, firstly, I have revisted social media for further study. Secondly, I have learnt something about Blogs, including the defination of blog and blogosphere, tips for blog writing, professional blog writing. As an online learning environment, four factors of blog contents are aspected, they are cognitive, metacognitive, epistemic cognitive and social. Last, information sharing often achieves by recommendation and reviews, cases study for Social Marketing helps me to understand. In Lecture 5, I have learnt about social multimedia computing, including the interaction and computing, applications, research issues, key challenges.
In the past, I had just learnt the defination of social media in Lecture 1, and in Lecture 5, I have learnt more about social media for further study, for example, characterization of Social Media, social interaction around multimedia, applications, search issues and key challenges. In the past, I thought the blog is just a “diary on the web”, but in Lecture 4, I have re-understood the blog. I have learn some tips for blog writing, ever professional blog writing, I tried to use these tips to make my post better. In the past, I didnt have the habit to write blog. Would any classmates recommend any well-known blogs? I hope that I can learn more from these famous blogs. Thanks!
In these two lectures, Im very interested in interactive services and entertainment”Interactive service is one of the most promising application areas of social multimedia computing.
Many Apps in iPhone provide the interactive service. The screenshot below shows the App My Horse provide the interactive service, you can share your progress on Facebook and Twitter with your friends.


Another example, famous game Fruit Ninja, you can connect Game Center, Facebook and Twitter to interact with your friends.

You also can share the vedios on YouTube to Facebook and Twitter. Multimedia applications have become ubiquitous lately. People record and watch videos on mobile and stationary devices, they share and organize their personal multimedia archives. Lots of research has been done on the technical aspects of multimedia, like streaming, presentation, transcoding, adaptation and content based retrieval and analysis. But handling multimedia is an interactive process and users have to be taken into account. Even consumption is often accompanied with communication, browsing and search. This interactivity in multimedia applications is a challenging yet very promising topic as especially in multimedia applications, people more often accept innovative ideas and fundamental changes more easily.
Social media is media for social interaction as a super-set beyond social communication. Enabled by ubiquitously accessible and scalable communication techniques, the interaction of social media has substantially changed the way organizations, communities, and individuals communicate.

2012年2月15日星期三

social networking post1


The contents that I have ever learnt in lecture 1 is the overview of social networking, mainly include the defination of social media, social computing and social networking, and the relationship between social media and social networking. Something about social computing, from both theoretical and technological perspectives, social computing technologies moves beyond social information processing towards emphasizing social intelligence. In lecture 2, I have learnt the social experience, Cognitive processing and memory, and social nature of human activity. The lectuire 3 makes me to to learn about how our mind is engaged in social networking environments, and how should we design social environments by two facts, one is theory of knowledge and cognition, and the other one is social tasks.

In the past, I thought social networking was the website like Facebook to provide a platform for communication and interactive. From lecture 1 to 3, I have learnt more about social networking. It concerned with the conduction of various social behaviors over the internet, as well as the underlying technologies. It is an interdisciplinary subject involving multiple fields including computer networks and applications, psychology, as well as sociology. This course provides a holistic overview on both technology and humanity aspects of social networks, with emphases on the social sciences aspects and perspectives. It covers topics such as social network analysis (e.g. discourse analysis, semantics, social network structure), network-mediated knowledge building and collaboration, epistemology in social networks, and applications of social networks in business and education. I also want to know something about the business model of social website, besides the advertisement on page, how to earn the money.

When I was in Beijing I can’t log on the Facebook, Twitter and so on, so I registed new accounts on these websites to help my revision. By comparing with these websites, I’ll learn more about social networking.

I’m very interested in “Relationship mapping and mining” of social networking. We often use SNS such as facebook to find our old friend, classmates and so on, map the relationships, establish social interactions in different channels such as email, instant messaging, enterprise databases, etc. that embody shared or social activities among a known set of users who have given their permission. Put simply, social networking is a way for one person to meet up with other people on the Net. That's not all though. Some people use social networking sites for meeting new friends on the Net. Other's use it to find old friends. Then there are those who use it to find people who have the same problems or interests they have.
A networked computer system provides various services for assisting users in locating, and establishing contact relationships with, other users. For example, in one embodiment, users can identify other users based on their affiliations with particular schools or other organizations. The system also provides a mechanism for a user to selectively establish contact relationships or connections with other users, and to grant permissions for such other users to view personal information of the user. The system may also include features for enabling users to identify contacts of their respective contacts. In addition, the system may automatically notify users of personal information updates made by their respective contacts.
There is a very well-known theory. It says that six degrees of separation refers to the idea that everyone is on average approximately six steps away, by way of introduction, from any other person on Earth, so that a chain of, "a friend of a friend" statements can be made, on average, to connect any two people in six steps or fewer. A Facebook platform application named "Six Degrees" was developed by Karl Bunyan, which calculates the degrees of separation between different people. It had over 5.8 million users, as seen from the group's page. The average separation for all users of the application is 5.73 degrees, whereas the maximum degree of separation is 12. The application has a "Search for Connections" window to input any name of a Facebook user, to which it then shows the chain of connections.




















Today. More and more relationships and friendships are being formed online. Experts in relationships, such as the German psychologist Erich H. Witte, say that relationships which start online are much more likely to succeed, and he goes on to say that in less than 10 years, online dating will be the most widely used way to get to know someone for a possible relationship.